Play is important. Through play we express our nature to the world. This is why Philo has been creating assemblages and ArtCars for three decades, and why he makes his living producing gamified projects.
Currently Philo is gamifying exercise with ActivBody, featuring a mobile device that you can actually exercise with – anywhere. ActivBody (formerly called TAO) took top honors at CES and will be on the market in early 2017.
Re: animation & games, Philo has produced over 50 titles for most of the top-tier publishers and developers in North America. His projects have garnered many awards including: two Editors’ Choice Awards from Newsweek Magazine, two PC Magazine Top Ratings Awards, Best Interactive Animation, Best Cartoon of the Year and Best downloadable Game of the Year. Philo was a Featured Speaker at Google for their Games and Press event, and also for Silicon Valley’s Social Media Day.
Re: art, Philo is a sculptor whose assemblages & ArtCars have been the subject of over 40 exhibitions and frequent press articles, including a recent Wall Street Journal profile and Maker Magazine spotlight. He is best known for artwork that interacts with the audience, namely his ArtCars for which he was awarded a National Endowment for the Arts Grant; and ArtGolf®, an avant garde miniature golf course first profiled in the Wall Street Journal in 1989, and still vital enough to take top honors at the 2007 Maker Faire. Art that engages people; art that plays.
Re: education, Philo graduated cum laude from Vanderbilt University and received his Juris Doctorate from the University of Oregon, School of Law.